A portrait commission I did awhile back. Recently started work on a game project, so stay tuned for fun game dev art in the near future. :)
Been working on my Riak map, using it to create a mockup map interface, as if you were looking at it in-game.
Gawd I love maps. <3
I created this character last week purely as a guilty pleasure – I just wanted to draw something fun without worrying about originality or her place in a universe. I ended up having a ton of fun with it, so don’t be surprised if a whole new project springs up around her. ;) I have a male counterpart for her planned next. (Look ma, I designed a gun!)
(PS: If you are some sort of social media savvy person who dwells in Tumblr land, you can find me there now too! Even though I don’t really know what I’m doing I think I can probably eventually figure it out.)
Or follow me on Facebook. :D
I was doing some organizing the other day, and made a bunch of progress GIFS of various pieces that I had saved a bunch of WIPS for. Here’s a couple. :)
Since armageddon-levels of smoke are preventing me from leaving the house on this lovely August afternoon, I got a lot of work done instead! Here’s a couple concept pages focusing on the clothing, textiles, and general aesthetics of The Tide – a name I use to generally refer to a region of Riak.
I knew I was going to need a bunch of different patterns for these guys, so I created some of my own. Looking forward to exploring that more. :)
For my own purposes, I spent an inordinate amount of time tonight compiling ALL of my Riak work (well, all of it that’s currently on my computer). Thought it would be interesting to share. I think having it all in once place where I can quickly glance at it will help me keep all of my thoughts together, and help me see what I need to work on…. like more environment stuff. >.>